这里修改一下即可
变量名 | 类 型 | 静态 | 数组 | 备 注 | i | 整数型 | | | m | 整数型 | | | n | 整数型 | | |
m = 1 n = 1 计次循环首 (32, i ) 如果真 (i = 1 或 i = 17 )  动画框1. 置物体位置 (i, 344 + 3 × 38, 344 (n - 1 ) × 38, )  棋子 [i ].位置 = 205 (n - 1 ) × 16 + m - 1    如果真 (m = 4 )  m = 1  如果真 (i ≠ 1 且 i ≠ 17 )  动画框1. 置物体位置 (i, 344 (m - 1 ) × 38, 344 (n - 1 ) × 38, )  棋子 [i ].位置 = 205 (n - 1 ) × 16 + m - 1   如果真 (m = 3 )   n = n + 1  m = m + 1  计次循环尾 () 字节数组 = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 22, 22, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 18, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 21, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 19, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 13, 12, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 12, 11, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } 编辑框5.内容 = 棋盘1fen (字节数组 )
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